Pros: Easy to stop playing.
Cons: "Fingerzilla" is just like "Godzilla" in that they both end in "-zilla." Otherwise, "Fingerzilla" has very little in common with "Godzilla"...
Pros: Easy to stop playing.
Cons: "Fingerzilla" is just like "Godzilla" in that they both end in "-zilla." Otherwise, "Fingerzilla" has very little in common with "Godzilla" in that it is not entertaining and it will not become a franchise, at least I hope to God(zilla) it doesn't.
Let's look at the gameplay. If you like to bang your finger against your phone's screen again and again, then this is the game for you. While the objective of the game seems to be to crush as many buildings, people and cars as you can, all that the gamer has to do is click their finger on the screen as many times as they can before the timer runs out. A few seconds later, the level is over and your level of misery is hopefully lessened.
Other notable features of the game include generic, repetitive rock music and graphics that rival an early version of "Roller Coaster Tycoon." Sadly, you cannot drown anyone for not finding your park clean in this game.
The other frustrating feature is the ads appearing in inconvenient places. While crushing buildings, sometimes ads show up at the top of the screen and can be accidentally clicked quite easily, halting gameplay and taking you to some spam site. Also, inexplicably, the game kept trying to take me to some gaming website for clicking things like "New Game." Silly me for thinking that "New Game" meant anything but "Take me to your website and do not start a new game."
If you like incessant tapping, Nickelback, and a misinterpretation of the words "new" and "game," then you will love "Fingerzilla." If you don't, you will hate "Fingerzilla."