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To-Fu 2
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To-Fu 2

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Platforms: iOS
Genres: Puzzle
Release Date: September 7, 2011
Publisher: HotGen Ltd.
Developer: HotGen Ltd.

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Reviewed: January 23, 2012 for iOS

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Pros: “To-Fu 2” has some distant cousin similarities to “Super Meat Boy.” Instead of a badass Meatwad (*I mean, wad-of-meat) that slides its way to victory, a block of tofu with a headband attempts to navigate levels of certain death (buzz saws included) by flinging itself like a slingshot in the general direction of safe areas. Ultimately, the goal is to join (i.e. flop into) your tofu’s lady love – a purple and pink glowing fortune cookie. Kudos are given to those who use the fewest moves, while still collecting the many blue orbs in each level. “To-Fu 2” also feels like mini golf. Navigation is a series of well timed zigzags among stationary and moving obstacles. There are difficult standards of par for each level, and this made seemingly easy levels much more difficult. I enjoyed having an incentive for replay. The environments and characters are likeable and...

Cons: The aim of flinging the tofu needs to be on-point-accurate (there is not much wiggle room with this wiggling thing). I was frequently off by just a couple pixels when completing (what I thought would be) a straight line. I guess tofu take their kung fu accuracy very seriously. Also, on the smaller iOS devices, you need to zoom in and out a lot to see where the tofu is headed. If you don’t, it’s going directly into some death contraption – there is little luck with this game.

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