Like Reviewed: January 14, 2012 for iOS
Pros: Run Roo Run is an inventive little platformer with a whole lot of spirit. Its control scheme is decisively minimal: tap to get you kangaroo avatar moving, then tap whenever you'd like to jump. This passivity might be a turn off for hardcore platformer players, but the simple control scheme really allows the level design and the varied mechanics of each world to shine through. Run Roo Run moves rather quickly, but there are enough worlds (along with more difficult "Extreme" levels) to keep players involved and hoping along. I also was very fond of the soundtrack--it fits the fiction perfectly, and echoed the meticulous attention to music pairing that you'd find in LittleBigPlanet.
Cons: Aside from the casual nature of this title, my main problem comes with the resets. After playing hours of Super Meat Boy, I've come to expect identical conditions on a level after I suffer a lost life. However, while Roo offers a reset button, the default reset after dying leaves the level in its current state (aside from the position of your avatar) instead of resetting all of the game objects. This proves problematic in some of the later puzzles where timing is absolutely key, and gets a bit frustrating when you realize that you have caught yourself in an impossible start loop due to an initial failure. Again, this can be eliminated with a quick button press, but I would have liked to have seen it as the default behavior.






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