Pros: OK, “Death Worm” is kind of budget, but it’s also pretty awesome. You play as this epically large worm, out for vengeance, livestock, and the occasional bystander, who I like to assume are just innocent nerf herders out for a daily stroll.
Like the behemoth worms of the book and movie “Dune,” you weave in and out of the ground, taking down an entire army of machines and people who clearly don’t see the benefit of having such a gargantuan monster as a pet. (Well, maybe if the worm secreted sacred spice like “Dune,” instead of just wrecking havoc like “Tremors,” the good people of Earth wouldn’t be so quick to judge).
The touch circle pad makes for smooth game play. It has great reaction time and picking up momentum for higher aerial attacks just feels bad ass. There’s not a large amount of tapping (only used for upgrades, bonuses, and navigating the UI),...
Cons: The actual game art is not as fantastic as the cover art; hence, my earlier “budget” remark.
Also, you can easily fall into some bad game play habits early on. Skimming the surface in later levels will only kill you more quickly, and we can’t let the scruffy looking nerf herders win; now, can we?
Pros: OK, “Death Worm” is kind of budget, but it’s also pretty awesome. You play as this epically large worm, out for vengeance, livestock, and the occasional bystander, who I like to assume are just innocent nerf herders out for a daily stroll.
Like the behemoth worms of the book and movie “Dune,” you weave in and out of the ground, taking down an entire army of machines and people who clearly don’t see the benefit of having such a gargantuan monster as a pet. (Well, maybe if the worm secreted sacred spice like “Dune,” instead of just wrecking havoc like “Tremors,” the good people of Earth wouldn’t be so quick to judge).
The touch circle pad makes for smooth game play. It has great reaction time and picking up momentum for higher aerial attacks just feels bad ass. There’s not a large amount of tapping (only used for upgrades, bonuses, and navigating the UI), so you can easily destroy the world without anyone on your commute being the wiser.
Cons: The actual game art is not as fantastic as the cover art; hence, my earlier “budget” remark.
Also, you can easily fall into some bad game play habits early on. Skimming the surface in later levels will only kill you more quickly, and we can’t let the scruffy looking nerf herders win; now, can we?